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Text File  |  1995-06-03  |  2KB  |  46 lines

  1. Article: 6516 of comp.graphics.packages.lightwave
  2. Xref: netcom.com comp.graphics.packages.lightwave:6516
  3. Path: netcom.com!csus.edu!news.starnet.net!wupost!howland.reston.ans.net!swrinde!sdd.hp.com!svc.portal.com!portal.com!cup.portal.com!Jeric
  4. From: Jeric@cup.portal.com (J Eric Chard)
  5. Newsgroups: comp.graphics.packages.lightwave
  6. Subject: Re: Johnny Mnemonic?
  7. Date: 25 May 1995 00:00:15 -0700
  8. Organization: The Portal System (TM)
  9. Lines: 27
  10. Sender: pccop@unix.portal.com
  11. Message-ID: <139293@cup.portal.com>
  12. References: <3pv726$l5h@news.globalone.net>
  13.   <jasper.7.71.2FC339B5@postbox.acs.ohio-state.edu>
  14.   <shade-2405951031350001@192.9.200.133>
  15.   <jasper.7.72.2FC3646F@postbox.acs.ohio-state.edu>
  16. NNTP-Posting-Host: news1.unix.portal.com
  17.  
  18. >>> The movie was done with 3D Studio.
  19. >
  20. >>I remember hearing that 3D Studio was mainly used because Lightwave and
  21. >>SGI graphics were too real looking, they needed something that looked like
  22. >>"computer generated plastic", which is really the only thing that 3DS can
  23. >>output. <snip>
  24.  
  25. >>Makes sense to me...
  26. >
  27. >Uh yeah, whatever, If you check out the home page for Sony Picture Corp. they
  28. >will tell you otherwise. Jeesh some people can be so defensive of silly stuff
  29. >like software. I was just answering the guys question as to what software the
  30. >movie was done with. You MUST be an Amiga head :)
  31. >Jeff
  32. >
  33.  
  34. <SARCASM MODE ENGAGED>
  35.     Yeah, I guess that means one CAN'T generate a plastic looking 
  36.     scene in Lightwave.  Sheesh... (shaking head....)
  37.  
  38. ****************************************************************************
  39. *   (OOOOO)  Jeric@cup.portal.com       |  Synergy Graphix & Animation     *
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